Category: Gr 1

Pin Galore Soccer


Grade Level: 1-8
Equipment: Plastic pins, foam soccer balls
Game Description: This is a great modification to the regular game of soccer that has proven to increase participation and motivation in the gym. Instead of the typical scoring into the other team’s goal, players will try to knock over the other team’s pins instead! If a player kicks the ball and it knocks down a pin from the other team, he gets to bring that pin (or pins if it’s more than 1) to his side and add them to his own team’s amount. The game goes until 1 team has all the pins or until the time runs out. Great lead-up soccer game for physical education.

In The Jungle


Grade Level: K-2
Equipment: Cones, Beanbags, Hulahoops, Lilly Pads, Scooters, Hockey Sticks (or hurdles)
Game Description: In The Jungle is a stations-based activity where students will have the chance to pretend to be 8 different animals and accomplish different tasks. The gym is to be split in 8 stations and students will spend a couple minutes at each:

Frog: Students hop from lilly-pad to lilly-pad, 2 feet like a frog. Try 1 foot as well.
Bird: Students fly around as birds waving their arms, landing on different trees (hula hoops).
Snake: Students slither on the floor as snakes underneath hurdles.
Caterpillar: Using beanbags under their feet, with hands on the floor, students creep along as caterpillar motions.
Fish: Lying stomach down on the scooters, students will “swim” around as fish.
Cheetah: Students will run around a circle of cones on all fours like speedy cheetahs.
Horse: Jumping over hurdles, and galloping around is what horses do at this station!
Kangaroo: Students use a hula hoop to skip with and hop around as kangaroos.

Dice Tiggy


Grade Level: 1-6
Equipment: Hula Hoops (4 different colors), pool noodles, dice
Game Description: Dice Tiggy is a unique game idea in which the teacher rolls a dice, and the outcome of the roll directly affects what is to happen next. First start with hula hoops – 4 different colors – spread out on the floor around the playing area (enough so there’s 1 for each player). Every player must start in a hoop. The roll of the dice matters in the following way: if a “1” is rolled, then the players in the BLUE hoops are it and will grab a pool noodle from the pile and go around tagging all the other players who had to exit their hoop once the roll was made. When players are tagged, they need to jump back into any hoop until everyone has been caught and are back into a hoop. If a “2” is rolled, then the players in the RED hoops are taggers. If “3” then GREEN. If “4” then YELLOW… If a “5” is rolled, then everyone does 5 quick jumping jacks or other exercise of choice. If a “6” is rolled, then the TEACHER is it! Play many rounds of this game for some good exercise and fun for all (Thanks to Brett Sinnett @commandokiddz for this game idea)

Fruit Salad


Grade Level: K-5
Equipment: Pinnies (different colors)
Game Description: Fruit salad is a tag game for kindergarten to grade 5. Give out different color pinnies to the taggers and ask the students to name fruits that are the same colors of the pinnies. If students get tagged by a certain color then they freeze into the shape of the particular fruit that matches the color. As a class you can decide upon different ideas of how to freeze into a particular fruit. The class also determines how to unfreeze the different pieces of fruit so there are lots of different kinds of actions and they can make up a new version almost every time.

Examples: Apple – Cut, Banana – Peel, Blueberry – Wash, Watermelon – Roll, etc.

Try it out with the VEGETABLE theme as well! Move and learn at the same time with the Fruit Salad physical education game.

(Thanks to Curtis Glasgow for this game idea)

Hit & Run


Grade Level: 1-8
Equipment: Foam Balls
Game Description: Hit & Run is a physical education warm-up or dodgeball lead-up game. The idea is very easy, and it really gets the heart rate up: First thing, students partner up. One person starts with the ball. The other person has no ball, and gets a 5 second head start, then runs away. After the 5 second head start the thrower can go chase. They throw as many times as needed until they make a hit. When a hit is made they switch roles. Important to emphasize safety and where on the body it is okay to throw and not to throw the ball. Other than that have fun with another awesome PE game idea! (Thanks to Tate Braeckel for this game idea)

Frogger (another great version)


Grade Level: 1-8
Equipment: Hula hoops, benches, scooters, mats, bean bags
Game Description: This version of Frogger has resemblance to the popular video game, except in this version, the HUMANS try to get across to the prize on the other side while the CREATURES try to tag the humans to send them back to the beginning. Incorporate different basic skills in this unique invasion/territory tag game and as usual, get moving!

Shooting Gallery


Grade Level: 1-6
Equipment: Cones, foam balls
Game Description: This target practice game works on either the rolling, underhand, or overhand throwing skills. Half of the players become part of the shooting gallery, moving back and forth in the shooting gallery area. The other half are given foam balls and directions on how to successfully hit their target and then switch roles! Give it a go and see how it goes!

Battleball


Grade Level: K-8
Equipment: 4 foam balls
Game Description: This is a special type of dodgeball game with official rules, refs, and the whole show! With sportsmanship being the number 1 rule, teams will compete in an epic battle to be the last ones standing. Great game incorporating lots of skills. Popular in Australia, kids love this one and get nice and sweaty. There’s talk of some major tournament play and school-wide fun. Try it out!

Also see the official rules manual (WORD DOCUMENT DOWNLOAD) posted below:

BATTLEBALL RULES 2014