Category: No Equipment!

Animal Farm

Grade level: K-4
Equipment: None
Game Description: This Animal Farm has nothing to do with the book and everything to do monkeying around….blindfolded! Players become different animals and try to find eachother in the gym by calling out the animal sounds and going by sense of sound instead of sight. Encourage students to also move around as the animal would. Read More →

Crows & Cranes

Grade level: 2-8
Equipment: None
Game Description: Crows & Cranes is some plain old fashioned fun. Half of the players are Crows and the other half are Cranes. Each group will have their turns chasing each other trying to tag the opposing players to get them to join their team. Read More →

Back-To-Back

Grade level: 2-6
Equipment: None
Game Description: Back-to-Back is a relationship building trust game. Partners stand back-to-back and work together to try to get into a seated position without using their hands. Once seated, they try to get back up. Then move onto bigger groups and really watch the fun begin! Groups of 4, 6, or even more! Read More →

Old Grey Cat

Grade level: K-4
Equipment: None
Game Description: Old Grey Cat is a great game for younger students. It’s a fleeing and chasing game with a chant that will get stuck in your head and annoy you for the rest of the day: ‘We are weak little birds way up in a tree, you’re an old grey cat and you can’t catch me’. Read More →

Dead Ant Tag

Grade level: K-5
Equipment: None
Game Description: Hilarious idea for a simple tag game: if a player gets tagged, he must turn over on his back and put arms and legs up in the air like a dead ant on its back. To get back up? 4 players who aren’t tagged must attach themselves to an arm or leg and then that player is free. Read More →

The Video Camera Game

Grade level: K-5
Equipment: None
Game Description: Very simple warm-up game with a simple idea: the teacher calls out familiar actions that you would find on a video camera – play, stop, rewind, fast forward, etc. For each word that’s called out, the students will have to perform the related action within the playing area. Call random orders and mix it up! Switch leaders after awhile too to create their own patterns or sequences. Here’s what we have to get you started: Read More →