Grade Level: K-6 Equipment: 16 cones, pool noodles Game Description: The students are Helicopters, flying from Helipad to Helipad trying to avoid the taggers who tag with pool noodles. Pretty simple idea, but lots of fun so try it out and enjoy!
Grade Level: 1-6 Equipment: Hula hoops, pool noodles, music Game Description: This is a dancefloor tag game where taggers tag the players with pool noodles. Once tagged, the players then must move onto a podium (hula-hoop) and do some dancing. They are free to leave the podium once another player who isn’t tagged goes over and shows them the “secret dance move”!
Grade Level: K-6 Equipment: Pennies, Bingo Chips, Other.. Game Description: Once upon a time in a large grassy field, the teacher threw 100’s of pennies in all directions in the grass. The students were then given 5 minutes to hunt out and find as many of those pennies. See which team or individual collects the most pennies before the time runs out! Simple warm-up. Simple way to get everyone active.
Grade Level: 1-5 Equipment: Pool Noodles Game Description: Most of the players are the butterflies who try to avoid the bees by running away from them. The bees are the taggers (obviously) – choose 2 or 3 of them. The bees each have a pool noodle, their stinger, to tag with. When a butterfly is tagged, she must freeze still until 2 other butterflies who weren’t tagged can link arms and bring the tagged player to a safe zone in the middle. Once in there, count to 5, and then back in the game.
Grade Level: 1-6 Equipment: Cones, beachballs, music Game Description: This game is a special take on Crab Soccer, one that gets crabs doing the crabwalk around trying to score points by kicking the ball into the opposing teams goal area. The lobsters are the goalies who can use their hands to punch or push the ball away. All players get a chance to be both crab and lobster, using different movement skills to accomplish their tasks.
Grade Level: 1-4 Equipment: Pins, foam balls Game Description: Partners compete to be the first to get the pin to their side by rolling the ball at it and knocking it over successfully a few times – every time a person knocks the pin over, the pin advances closer to that player. Great target practice game to work on improving the rolling skill.
Grade Level: 1-5 Equipment: Beanbags, tails Game Description: The critters (squirrels, racoons, or whatever animals you want to use) try to get the pieces of food from the far side safely back to their home without getting their tails swiped off by the foxes! This game includes running, dodging, strategy, and good old fun. All you need are some beanbags – or substitute other – and some tails for the critters to wear. Read More →
Grade level: 1-5 Equipment: Hula-hoops, dodgeballs, cones Game Description: In this game, there are good robots, and then there are bad robots (taggers). The good robots try their best to get away from the bad robots, because if tagged then they must head to the repair shop for a fixing! Safe zones are available for the good robots to recharge their energy when needed – but only for 10 seconds at a time. Read More →