Catégorie: 4e année

La vie pour la vie


Niveau scolaire : 4-8
Matériel : tapis, cônes, cerceaux.
Description du jeu : Ce jeu est une variante TRÈS amusante (merci Marshall pour cette variante) du jeu de stratégie très populaire « Yoshi ». Deux équipes s’affrontent dans ce jeu d’invasion/territoire. Le but du jeu est d’obtenir le plus de points possible en ayant le plus de joueurs possible dans les zones de destination du côté de l’équipe adverse. Les manches sont chronométrées (2, 3, 4, 5 minutes, ou le temps que vous voulez). Les joueurs sont en sécurité dans leur propre moitié mais peuvent être marqués s’ils se trouvent du côté de l’adversaire (à moins d’être dans une zone sûre). Les joueurs marqués devront être sauvés, si un coéquipier peut les sauver en toute sécurité. BEAUCOUP de mouvements, de travail d’équipe et de rires. Une variante étonnante d’un jeu classique, merci encore une fois à Marshall.

Lance-toi pour le trône


Niveau scolaire : 4-8
Matériel : ballons en mousse, tapis, 2 chaises
Description du jeu : Une idée géniale : monter des châteaux à l’aide de tapis et de chaises, lancer des balles d’évitement pour accomplir des tâches, et être la première équipe à faire en sorte que son chevalier attrape la balle gagnante tout en s’asseyant sur le trône – il y a beaucoup de bonnes choses à faire ici !

Prédateurs et proies


Niveau scolaire : 1-6
Matériel : Aucun
Game Description: Here is an awesome cross-curricular idea that’s lots of fun, and teaches science concepts through play. Find a playing area indoors or outdoors. Have a quick discussion to see what students know about predators, prey, carnivores, herbivores, omnivores, etc. Ask students to give some examples. Then start setting up the game (it’s really simple actually). You’ll start by choosing a herbavore (example rabbits). Most of the players will be the rabbits. Their job is to simply run away from the taggers (the omnivores and carnivore). Then choose 2-3 players to be the omnivores (example foxes). The foxes will be chasing down the rabbits to try to tag them. But then you will also choose a carnivore, at the top of that food chain (example wolf). The wolf is able to chase after either the foxes or the rabbits and tag them. When players are tagged they need to go to the teacher at the side to perform a predetermined quick exercise to get back into the game. The teacher also has a special job… (thank

Miroir Miroir


Niveau scolaire : 1-5
Matériel : Musique
Game Description: Mirror Mirror could be a stand-alone game, could be used as a warm-up, or fitness activity. Quite a bit of action in this one. Start by dividing players into 2 equal groups. One group stands outside the basketball court line, while the other group stands inside. When the music plays, the group on the outside runs in one direction, while the group on the inside runs in the opposite direction. When the music stops, the group on the outside STOPS and FREEZES into any position/pose that they want. The players from the inside must then go and stand in front (1-2 meters apart) of a frozen player and copy or mirror the pose. Then the outside group becomes the inside group, vice-versa. If there’s an odd number, assign 1 player that is allowed to join a group. For older students, challenge them with a fitness pose – like a plank, side plank, lunge, squat, etc. Give it a go, let us know what you think! (Thanks to Anne Guilmaine for this idea)

capture le drapeau à l’extérieur


Niveau scolaire : 3-8
Matériel : 2 drapeaux, une grande surface de jeu
Game Description: This has been the GAME OF THE YEAR at our school. LOTS of Fun, many skills and laughs have been had. Competition at its finest, and what a workout. It’s the standard version of Capture The Flag brought to physical education class! Find a large area (field, community center, playground, bushes, forest), make 2 teams, and get started. Teams spend a minute hiding their flag on their half of the area (no peeking). Once hidden, GO! The goal of the game is to capture the other teams flag before they capture yours and bring it across the middle line. Careful on the opponents side, because if you get tagged, you go to the jail for 2 mins. The tagger needs to tap the jail (a bench or something) and then they can resume play. No puppy-guarding the flag. Add in extra rules as you see fit, please watch the video for more specifics, I don’t have the time or the will to type everything out… just want to say thanks to Paul Grosskopf, a friend and colleague for setting all these things up for us this

La MEILLEURE bataille de pierre-papier-ciseaux


Niveau scolaire : K-8
Matériel : Hula Hoops
Description du jeu : Ce jeu est incroyable. Les joueurs ont une bataille de RPS super amusante qu’ils ne sont pas prêts d’oublier. 2 équipes s’affrontent face à face. Placez un tas de hula hoops entre les équipes en ligne. 1 joueur de chaque équipe saute vers l’autre, et quand ils se rencontrent, ils font un RPS. Le perdant doit sauter et rejoindre la fin de la ligne pendant que le gagnant continue d’avancer. Pendant ce temps, le prochain joueur de la ligne du côté perdant saute et saute vers l’adversaire. C’est un peu difficile à expliquer par le texte, alors regardez la vidéo pour voir ce jeu impressionnant en action !

Collectionneurs de pièces de monnaie


Niveau scolaire : K-8
Matériel : Pièces de monnaie (exemple : pièces de un cent)
Game Description: Coin collectors can be played in the gym or adapted for outside, and used for any age group. It’s a super simple idea, give it a go as it should be lots of FUN! Start by having players line up at one end of the gym facing the wall (no peeking!). The teacher hides coins scattered throughout the gym floor. The teacher says ‘Go’ and students run to find a coin. When they find one, they stand on it and stay there. Once all the coins are found, the players who did not find one have to do 10 jumping jacks, or crunches, or pushups, etc (player or teacher can choose). Players then line up again, while teacher takes out one coin and re-hides the rest. Continue to take out one coin each round until there is only one coin remaining to be hidden. To determine how many coins to use: take the class size and cut it in half, and that is how many coins to start with (if 20 people in class, hide 10 coins). One final tip to make it easier to operate: have the students stay standing on the coin until you come a

Bouteille et boule


Niveau scolaire : 3-8
Matériel : Bouteille en plastique, cônes, balles
Game Description: Bottle & Ball is a game idea that was sent from Iran. It’s a game to work on hand eye coordination, reacting, and catching. First, you will need to cut plastic drink bottles into halves (1 half for each player). Then players will line up along an edge holding their bottle in hand (alternatively they could use a bowl or small pail). The students stand 1 meter apart. The teacher or one of the students throws the balls from a distance of 5 to 6 meters, respectively from the number one student to the end and then from the end to the number one student. Anyone who can catch the ball with their bottle or shuttle (without the ball falling to the ground) can take a step forward. The first person to reach the final marking cone gets 1 point, then everyone returns to the starting point and the game starts again from the starting point. (Thanks Dr. Mehdi Dehghani)