Catégorie: 1re année

rodéo roundup


Niveau scolaire : 1-5
Matériel : trottinettes, hula hoops
Description du jeu : Cowboys, rassemblez ces chevaux ! Pour plus de plaisir, ajoutez de la nourriture – vous pouvez utiliser des sacs de haricots, des foulards ou tout ce que vous avez. Une idée facile et amusante (merci à Diana Gyuras) !

flics et voleurs


Niveau scolaire : K-6
Matériel : Aucun
Description du jeu : Voici le jeu classique des flics et des voleurs. Tout d’abord, et c’est le plus important, il faut trouver un endroit amusant pour jouer à ce jeu (techniquement, il peut être joué n’importe où, mais plus il y a d’obstacles et de cachettes, mieux c’est). Vous allez créer un couple de flics dont le travail est de trouver et d’étiqueter les voleurs. Une fois que les voleurs sont étiquetés, ils doivent aller en prison. Cela semble simple parce que ça l’est, et c’est aussi très amusant !

Prédateurs et proies


Niveau scolaire : 1-6
Matériel : Aucun
Game Description: Here is an awesome cross-curricular idea that’s lots of fun, and teaches science concepts through play. Find a playing area indoors or outdoors. Have a quick discussion to see what students know about predators, prey, carnivores, herbivores, omnivores, etc. Ask students to give some examples. Then start setting up the game (it’s really simple actually). You’ll start by choosing a herbavore (example rabbits). Most of the players will be the rabbits. Their job is to simply run away from the taggers (the omnivores and carnivore). Then choose 2-3 players to be the omnivores (example foxes). The foxes will be chasing down the rabbits to try to tag them. But then you will also choose a carnivore, at the top of that food chain (example wolf). The wolf is able to chase after either the foxes or the rabbits and tag them. When players are tagged they need to go to the teacher at the side to perform a predetermined quick exercise to get back into the game. The teacher also has a special job… (thank

Miroir Miroir


Niveau scolaire : 1-5
Matériel : Musique
Game Description: Mirror Mirror could be a stand-alone game, could be used as a warm-up, or fitness activity. Quite a bit of action in this one. Start by dividing players into 2 equal groups. One group stands outside the basketball court line, while the other group stands inside. When the music plays, the group on the outside runs in one direction, while the group on the inside runs in the opposite direction. When the music stops, the group on the outside STOPS and FREEZES into any position/pose that they want. The players from the inside must then go and stand in front (1-2 meters apart) of a frozen player and copy or mirror the pose. Then the outside group becomes the inside group, vice-versa. If there’s an odd number, assign 1 player that is allowed to join a group. For older students, challenge them with a fitness pose – like a plank, side plank, lunge, squat, etc. Give it a go, let us know what you think! (Thanks to Anne Guilmaine for this idea)

La MEILLEURE bataille de pierre-papier-ciseaux


Niveau scolaire : K-8
Matériel : Hula Hoops
Description du jeu : Ce jeu est incroyable. Les joueurs ont une bataille de RPS super amusante qu’ils ne sont pas prêts d’oublier. 2 équipes s’affrontent face à face. Placez un tas de hula hoops entre les équipes en ligne. 1 joueur de chaque équipe saute vers l’autre, et quand ils se rencontrent, ils font un RPS. Le perdant doit sauter et rejoindre la fin de la ligne pendant que le gagnant continue d’avancer. Pendant ce temps, le prochain joueur de la ligne du côté perdant saute et saute vers l’adversaire. C’est un peu difficile à expliquer par le texte, alors regardez la vidéo pour voir ce jeu impressionnant en action !

Collectionneurs de pièces de monnaie


Niveau scolaire : K-8
Matériel : Pièces de monnaie (exemple : pièces de un cent)
Game Description: Coin collectors can be played in the gym or adapted for outside, and used for any age group. It’s a super simple idea, give it a go as it should be lots of FUN! Start by having players line up at one end of the gym facing the wall (no peeking!). The teacher hides coins scattered throughout the gym floor. The teacher says ‘Go’ and students run to find a coin. When they find one, they stand on it and stay there. Once all the coins are found, the players who did not find one have to do 10 jumping jacks, or crunches, or pushups, etc (player or teacher can choose). Players then line up again, while teacher takes out one coin and re-hides the rest. Continue to take out one coin each round until there is only one coin remaining to be hidden. To determine how many coins to use: take the class size and cut it in half, and that is how many coins to start with (if 20 people in class, hide 10 coins). One final tip to make it easier to operate: have the students stay standing on the coin until you come a