Kategori: Permainan kejar-kejaran

polisi dan perampok


Tingkat kelas: K-6
Peralatan: Tidak ada
Deskripsi Game: Inilah game klasik Cops N Robbers. Pertama dan yang paling penting adalah menemukan area yang menyenangkan untuk memainkan game ini (secara teknis game ini dapat dimainkan di mana saja, tapi semakin banyak rintangan dan tempat persembunyian akan semakin baik). Anda akan membuat beberapa Polisi yang bertugas menemukan dan menandai para Perampok. Setelah para perampok ditandai, mereka harus masuk penjara. Kedengarannya sederhana, tapi sebenarnya sangat menyenangkan!

Tit for tat


Tingkat kelas: 4-8
Peralatan: Matras, kerucut, hula hoop
Deskripsi Permainan: Permainan ini adalah variasi yang SANGAT menyenangkan (terima kasih Marshall untuk variasi ini) dari permainan strategi “Yoshi” yang sangat populer. Dua tim berhadapan satu sama lain dalam permainan invasi/wilayah ini. Tujuan permainan ini adalah untuk mendapatkan poin sebanyak-banyaknya dengan menempatkan sebanyak mungkin pemain di zona tujuan di sisi tim yang berlawanan. Putaran diberi waktu (2, 3, 4, 5 menit, atau berapa pun waktu yang Anda inginkan). Pemain aman di bagiannya masing-masing, tetapi bisa ditandai jika berada di sisi lawan (kecuali jika berada di area yang aman). Pemain yang ditandai harus diselamatkan, jika ada teman setim yang bisa menyelamatkannya dengan selamat. BANYAK gerakan, kerja sama tim, dan tertawa. Variasi yang luar biasa dari sebuah game klasik, sekali lagi terima kasih kepada Marshall.

Pemangsa & Mangsa


Tingkat kelas: 1-6
Peralatan: Tidak ada
Game Description: Here is an awesome cross-curricular idea that’s lots of fun, and teaches science concepts through play. Find a playing area indoors or outdoors. Have a quick discussion to see what students know about predators, prey, carnivores, herbivores, omnivores, etc. Ask students to give some examples. Then start setting up the game (it’s really simple actually). You’ll start by choosing a herbavore (example rabbits). Most of the players will be the rabbits. Their job is to simply run away from the taggers (the omnivores and carnivore). Then choose 2-3 players to be the omnivores (example foxes). The foxes will be chasing down the rabbits to try to tag them. But then you will also choose a carnivore, at the top of that food chain (example wolf). The wolf is able to chase after either the foxes or the rabbits and tag them. When players are tagged they need to go to the teacher at the side to perform a predetermined quick exercise to get back into the game. The teacher also has a special job… (thank

menangkap bendera di luar ruangan


Tingkat kelas: 3-8
Peralatan: 2 Bendera, area bermain yang luas
Game Description: This has been the GAME OF THE YEAR at our school. LOTS of Fun, many skills and laughs have been had. Competition at its finest, and what a workout. It’s the standard version of Capture The Flag brought to physical education class! Find a large area (field, community center, playground, bushes, forest), make 2 teams, and get started. Teams spend a minute hiding their flag on their half of the area (no peeking). Once hidden, GO! The goal of the game is to capture the other teams flag before they capture yours and bring it across the middle line. Careful on the opponents side, because if you get tagged, you go to the jail for 2 mins. The tagger needs to tap the jail (a bench or something) and then they can resume play. No puppy-guarding the flag. Add in extra rules as you see fit, please watch the video for more specifics, I don’t have the time or the will to type everything out… just want to say thanks to Paul Grosskopf, a friend and colleague for setting all these things up for us this